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SPECTER

Limber sea star. Throws pieces of itself. · Spellfall Battle Race

SPECTER is one of seven classes in Battle Race, the Spellfall mode where you fight on the way down instead of only racing. Picking a class picks its kit: three spells, bound to Z, X and C, paid for out of an energy pool that refills as you fall.

The SPECTER kit

KeySpellEnergyWhat it does
ZSoul Swap4Baby star that swaps you with whoever it hits
XVertigo3Baby star thrown flat; reverses their controls
CSplit Star5Dash off, leaving a decoy that detonates

Vertigo is the cheapest thing SPECTER can cast at 3 energy, and Split Star the most expensive at 5. With a pool of 9, that is the whole budgeting question this class asks.

Stats

StatValueAgainst the roster
Health12The lowest health in the roster, at 12.
Energy9The highest energy in the roster, at 9.
Move speed342 px/s3rd of 7 for move speed, at 342 px/s.
Dash speed620 px/s4th of 7 for dash speed, at 620 px/s.

How SPECTER plays

The lowest health in the roster, at 12. The highest energy in the roster, at 9. 3rd of 7 for move speed, at 342 px/s. 4th of 7 for dash speed, at 620 px/s.

Speeds are in pixels per second: move speed is how fast you walk a platform, dash speed the burst that crosses a gap too wide to walk. Both matter more in Battle Race than anywhere else in Spellfall, because everything that hits you also slows you down.

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Learn the rest

Every battle class and all twenty-one spells · Controls, dashing and scoring