Crowd control specialist. Fire, ice, blast wave. · Spellfall Battle Race
MAGE is one of seven classes in Battle Race, the Spellfall mode where you fight on the way down instead of only racing. Picking a class picks its kit: three spells, bound to Z, X and C, paid for out of an energy pool that refills as you fall.
| Key | Spell | Energy | What it does |
|---|---|---|---|
| Z | Fireball | 3 | Charged fire blast, high damage |
| X | Blast Wave | 4 | Expanding shockwave around you |
| C | Sleet Ball | 2 | Quick ice shot, low cost |
Sleet Ball is the cheapest thing MAGE can cast at 2 energy, and Blast Wave the most expensive at 4. With a pool of 6, that is the whole budgeting question this class asks.
| Stat | Value | Against the roster |
|---|---|---|
| Health | 15 | 2nd of 7 for health, at 15. |
| Energy | 6 | 5th of 7 for energy, at 6. |
| Move speed | 333 px/s | 5th of 7 for move speed, at 333 px/s. |
| Dash speed | 600 px/s | 5th of 7 for dash speed, at 600 px/s. |
2nd of 7 for health, at 15. 5th of 7 for energy, at 6. 5th of 7 for move speed, at 333 px/s. 5th of 7 for dash speed, at 600 px/s.
Speeds are in pixels per second: move speed is how fast you walk a platform, dash speed the burst that crosses a gap too wide to walk. Both matter more in Battle Race than anywhere else in Spellfall, because everything that hits you also slows you down.
Play Battle Race free →Every battle class and all twenty-one spells · Controls, dashing and scoring